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ACM ''interactions'' magazine serves a number of related worlds, offering content to educate and inspire designers, providing viewpoints related to culture and anthropology, describing innovation and creation in a business environment, and continually investigating the relationship between people, experiences, and technology. Its publisher: ACM. First published in 1994, ''interactions'' initially appeared quarterly but moved to bi-monthly in 1996. Since 2000, SIGCHI -- ACM's Special Interest Group on Computer Human Interaction -- has included a subscription to ''interactions'' among its benefits of membership. ACM ''interactions'' is the third largest ACM publication, and receives the second most citations, according to an article by new editors Wakkary and Stolterman in SIGCHI 2011.〔http://delivery.acm.org/10.1145/1900000/1897240/p5-wakkary.html?ip=67.34.143.195&CFID=44596637&CFTOKEN=44967240&__acm__=1316998302_37990f3d21840c02b8fe900ad1fb9196〕 ==Structure== Each issue contains a cover story, regarded as the keynote article. Forums are published three times a year by specific Forum Editors, contributing a perspective such as sustainability or public policy. Blogspots are opinionated personal pieces, The Demo Hour segments represent a glimpse at a specific project, and Day in the Lab articles feature labs across the globe. Finally, the majority of each issue is contained in (typically) 5-6 feature articles, describing issues of general importance to the HCI community. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「ACM Interactions」の詳細全文を読む スポンサード リンク
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